Narvydas Jerusevičius
Gameplay Programmer
About Me
Passionate about building
interactive experiences
I am a gameplay programmer, with expertise in gameplay mechanics implementation and translating ideas into playable features. I have experience in C++ and Unreal Engine, with which I have been working for the past 4 years.
Tech Stack
Projects
Selected gameplay programming work
Solo Game Developer
Ominous Cycle
First-person psychological horror game where you walk through a single hallway that loops endlessly, with the environment changing each time you pass through it.
Gameplay Programmer | Level Design
Nap Sentinel
3D Tower defense game where you protect a sleeping child from waves of enemies by building defenses around their bed.
Contact
Let's build something
incredible together
Whether you have a game concept, need technical help, or want to collaborate on a project — I'd love to hear from you.